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2008 Dodge Challenger exposed

The original Dodge Challenger was a late introduction to the United States pony car market, and was first launched in the 1970 model year, as a direct competitor of the Mercury Cougar, and derived from the Plymouth Barracuda, though it was two inches longer and had completely different lines. Following the recent trend of retro-muscle cars being re-imagined, the 2008 Dodge Challenger, which will be released later this year, joins Ford's redesigned Mustang and Chevy's upcoming 2009 Camaro as a modern muscle car.

2008 Dodge Challenger exposed 

The concept form of the 2008 Challenger debuted at the 2006 Detroit Auto Show, and since then it's earned a fair share of buzz both online and in print media, garnering more than a few magazine covers along the way. Dodge is clearly hoping that this Challenger will give its performance image a boost.


2008 Dodge Challenger exposed


Those in the know say that the production vehicle of the 2008 Dodge Challenger looks exactly like the concept car, inside and out. Dodge's website has a link to information about the auction of the very first Challenger, but the rest of us will have to purchase one. The starting MSRP, at your local new car dealer, ranges from $37,320 to $40,095.

2008 Dodge Challenger exposed 

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DiRT

The Good

    * Six distinct racing disciplines 
    * enjoyable mix of arcade and simulation driving 
    * gorgeous looking tracks and cars that deform and break apart very nicely 
    * slick menu presentation 
    * tons of offline races to play through.


The Bad

    * Cars have something of a floaty feel to them 
    * frame rate tanks hard during certain scenarios 
    * multiplayer options are like a cruel joke.

DiRT


Fans of Codemasters' Colin McRae rally racing series are in for a surprise with the publisher's newest title, DiRT. DiRT has more in common with Digital Illusions' Rallisport Challenge series than the Colin McRae games of old, putting a greater emphasis on a variety of off-road racing disciplines, as opposed to sticking hard and fast to traditional rally racing. That's not to say that rally fans will be disappointed with the game. DiRT veers a good bit further into arcade territory than earlier games in the series, but it is still a blast to drive, and absolutely stunning to look at.

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Test Drive Unlimited

The Good

    * Being able to encounter other online drivers at any given time is extremely cool 
    * single-player and multiplayer components are blended nicely into one cohesive package 
    * a huge, picturesque island with seemingly endless roads 
    * lots of available races.

The Bad

    * Online game isn't quite as "unlimited" as it initially seems 
    * no real thread to tie together any of what you're doing on the island 
    * some ugly issues diminish the overall graphical quality.


Reviewed by: Alex Navarro

Test Drive Unlimited Racing Game


If you prefer simply driving the open roads to sticking to predetermined courses, you also have the option of tracking down other players free riding around the city. This is where the whole MMOG comparison comes in (or as the game refers to it, MOOR, or massively open online racing), as players driving around the city are very visible to you while you're not engaged in a race or mission, and if you happen upon any rival online drivers, you can challenge them to a quick race for cash and ranking points. All you have to do is flash your headlights at them, and they can choose to accept or decline the challenge; if they accept, you just pick a finish line somewhere away from where you're currently situated, and race to the end.
The whole system of being able to find other, random players while simply driving around the island sounds brilliant on paper, but it doesn't offer quite as much freedom as you might hope for. For one thing, you can't just run into every single driver that happens to be in your vicinity. Though you'll certainly find plenty of other players driving around, there seems to be a limit on exactly how many can appear to you while you're in a specific zone of the island, and getting specific players into your zone can be kind of a pain if they aren't already on your friends list. It's not a bad system in theory, since it does prevent the streets from getting overcrowded with rival racers, and to its credit, the switches between instances as you drive around are completely seamless, but if you want to find someone specific that isn't automatically appearing on your list, it's a rather clunky process.

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GTR 2

The Good
  • Driving, crashing, and racing simply doesn't get much better than this  
  • meticulously detailed tracks and cars  
  • 28-player online racing is fun and lag-free  
  • massive tuning options  
  • driving school is a great addition.

The Bad

  • Hefty system requirements  
  • qualifying seems inordinately hard  
  • menu system needs a makeover.

Reviewed by: Brian Ekberg

GTR 2. It's an expansive and challenging sequel to one of the best racing games of last year

The PC racing simulation category isn't what it once was. While the PC used to be home to a big variety of classic, in-depth racing sim series, the ever-increasing power of game consoles and the promise of more sales have led many would-be racing developers to abandon the PC altogether. Consider SimBin's GTR 2, the sequel to 2005's GTR FIA Racing, a hearkening back to the good old days of sim racing. It's an expansive and challenging sequel to one of the best racing games of last year and, at its price, it remains one of the best bargains of the year for the PC.
From a content standpoint, GTR 2 isn't that much different from the original. The game still revolves around GT racing--a compelling mixture of multiclass sports cars from makers such as Ferrari, Porsche, TVR, Saleen, and many more, all competing on a cosmopolitan lineup of real-life tracks from all over the world. Additionally, the driving model, which so authentically captured the thrilling yet often twitchy experience of driving a highly tuned sports car in the original GTR, is even more finely tuned in the sequel. The lion's share of the game's improvements, then, can be seen in the slight planing down of the original game's often steep learning curve.

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RACE 07 - The WTCC Game

The Good

    * New vehicle classes add depth  
    * Highly authentic racing experience  
    * Both 2006 and 2007 WTCC seasons  
    * 24-player multiplayer mode  
    * Superb artificial intelligence drivers.

The Bad

    * Graphics look a bit archaic  
    * Fundamentally very similar to last year's game  
    * No photograph mode.


Reviewed by: Guy Cocker

RACE 07 - The WTCC Game 

Swedish development studio SimBin may be a small independent developer, but it has enjoyed a prolific rise to the top of the PC racing simulation market. To build on the success of its first outing, GTR, the studio enlisted the support of the World Touring Car Championship and created RACE: The WTCC Game, winning over critics and customers in the process. The sequel, RACE 07, expands the game even further, with new racing classes, such as Formula 3000, Radical sports cars, and even Minis. While the game is fundamentally similar to the previous game, particularly in the dated graphics engine, these new racing classes add considerably more depth to an already impressive package.

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TrackMania United

The Good

    * Addictive racing and platform modes of play 
    * Amazing online support with loads of opponents and hundreds of tracks to download 
    * Sharp visuals and fast frame rates.

The Bad

    * Puzzle mode is dull and out of place.


 Reviewed by: Alex Navarro

TrackMania United racing game 

The brand of simplified, highly customizable driving game that Enlight Software and developer Nadeo's TrackMania aims to be hasn't really seen much attention since the days of the legendary PC game Stunts. Though there have been some games of similar concept--that being the concept of providing players with the means to create wild and wacky tracks of their own twisted design--it has been a long, long time since any game of this type has really stood out. Thankfully, TrackMania puts an end to this prolonged drought. The game has been out in Europe for a while now, and since its European release, it has drawn quite a following overseas. After you play the game for yourself, it isn't hard to see why. Its earnest simplicity and pure addictiveness shine through over its few presentational and control rough spots, providing a wholly enjoyable game with plenty of lasting value and charm.

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3D car racing

3D car racing. 2+1 tracks. 1 track needs to be unlocked. 1 car to pick but you can change the cars color.

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3D Rally Racing

In this game you can add your name. Select 1 out of 5 tracks and a car out of two real vehicles and you are ready to go.

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